AUDIOLVL.EXE-Monitor Input and Output Audio Levels

ID: Q187673


The information in this article applies to:
  • Microsoft Visual Basic Learning, Professional, and Enterprise Editions for Windows, versions 5.0, 6.0


SUMMARY

Audiolbl.exe is a self-extracting compressed file with a Visual Basic project that displays the input and output volume levels from a sound card. The project uses several Windows API functions.


MORE INFORMATION

The following files are available for download from the Microsoft Download Center. Click the file names below to download the files:

Audiolvl.exe
For more information about how to download files from the Microsoft Download Center, please visit the Download Center at the following Web address
http://www.microsoft.com/downloads/search.asp
and then click How to use the Microsoft Download Center.

When you run the self-extracting compressed file, the following files are expanded into the Audio Level Sample Project directory of your system:
  • Form1.frm (6K)- the main form of the project.


  • Module1.bas (53K)- the module file with the function declarations.


  • Project1.vbp (1K)- the project file.


  • Project1.vbw (1K)- the project workspace file.


  • Readme.txt - contains the same information as this article.


To run the project, you will need a system with a sound card and a microphone. Open the project in Visual Basic and click Start from the Run menu. Click the Get Input button and speak into the microphone. The audio level from the microphone is displayed in a input level progress bar. Play a .WAV file and the audio level is displayed in the output level progress bar.

How the Sample Works

The sample demonstrates how to display the audio level of an input or output device. The level is stored in a member of a user-defined type variable. The sample uses API functions to manipulate several user-defined type variables in order to extract the audio level.

When you first run the project, the mixerOpen function is used to get a handle to the mixer device. The handle is used with the mixerGetLineInfo function to get the capabilities of the mixer device. The capabilities are stored in the MIXERLINE and the MIXERLINECONTROLS user-defined variables. Some of the members of these variables are pointers that you need to manipulate in order to control the mixer. To manipulate these pointers, you need to copy the variables into a buffer using the GlobalAlloc function. After manipulating the variable members, you copy the contents of the buffer back to the variable using the RtlMemory function.

The Timer control is used to query these user-defined variables to get the audio level. This level is displayed in the appropriate progress bar.

When you click the Get Input button, a user-defined function opens the wave input device using the waveInOpen function. The waveInOpen function requires the WAVEFORMAT user-defined type to configure the recording settings such as the number of channels, the number of sampling bits, and the sampling rate. The wave input device requires a buffer to process the input data. You create this buffer with the waveInPrepareHeader function. The buffer is then sent to the wave input device with the waveInAddBuffer function.

With the buffer created, you can start input on the wave device using the waveInStart function.

The output level is displayed in a similar fashion.


REFERENCES

For more information about the functions used in this sample project, please see the following topics in the Platform SDK product documentation:

  • Memory Management functions
    GlobalAlloc
    GlobalLock
    GlobalFree
    RtlMoveMemory


  • Mixer device functions
    mixerClose
    mixerGetControlDetails
    mixerGetDevCaps
    mixerGetID
    mixerGetLineControls
    mixerGetLineInfo
    mixerGetNumDevs
    mixerMessage
    mixerOpen
    mixerSetControlDetails


  • Wave Input device functions
    waveInOpen
    waveInPrepareHeader
    waveInReset
    waveInStart
    waveInStop
    waveInUnprepareHeader
    waveInClose
    waveInGetDevCaps
    waveInGetNumDevs
    waveInGetErrorText
    waveInAddBuffer


For more information about the user-defined types used in this sample, please see the following topics in the Platform SDL product documentation:
  • Mixer device user-defined types
    MIXERCAPS
    MIXERCONTROL
    MIXERCONTROLDETAILS
    MIXERCONTROLDETAILS_SIGNED
    MIXERLINE
    MIXERLINECONTROLS


  • Wave device user-defined types
    WAVEHDR
    WAVEINCAPS
    WAVEFORMAT


Additional query words: kbDSupport kbdsd kbVBp kbVBp500 kbAPI kbSDKWin32 kbVBp600

Keywords : kbfile kbVBp500 kbVBp600 kbGrpVB kbDSupport
Version : WINDOWS:5.0,6.0
Platform : WINDOWS
Issue type : kbinfo


Last Reviewed: January 5, 2000
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