FIX: More Than 65536 Export Entries May Cause LNK2001 Errors
ID: Q128599
 
  | 
The information in this article applies to:
- 
The Linker (LINK.EXE), included with:
- 
Microsoft Visual C++, 32-bit Editions, versions  2.0, 2.1
 
 
SYMPTOMS
When linking to an import library, you may get unresolved external errors
(LNK2001) on objects that are exported using the __declspec(dllexport)
attribute. This problem is most common when exporting a large number of
classes from a DLL.
CAUSE
The compiler generates export directives for each definition of an exported
object in a source file. The linker combines these into a list when
generating the executable that is translated into an import library.
The linker fails to distinguish between distinct and non-distinct (or
duplicate) export directives. Because Win32 is limited to 64 KB of ordinals
per DLL, the linker uses a two-byte unsigned integer to count the exports.
The unsigned integer counter wraps around after counting 65536 exports.
This results in smaller than expected import libraries.
This is only a problem in large DLLs that export a lot of information.
RESOLUTION
Here are three possible workarounds for this problem:
STATUS
Microsoft has confirmed this to be a bug in the Microsoft products listed
at the beginning of this article. This problem was fixed in Microsoft
Visual C++, 32-bit Edition, version 4.0.
MORE INFORMATION
The following sample code illustrates how to conditionally compile code to
avoid the problem. An example showing how to generate this bug would be too
large to attach to this article because the source code would have to
export more than 65536 symbols.
Sample Code
/* Compiler options needed: default DLL compiler options
*/ 
A.H
---
#if defined (A_OBJ)
#define DeclSpec __declspec(dllexport)
#else
#define DeclSpec
#endif
class DeclSpec AObject
{
public:
   AObject();
   ~AObject();
};
B.H
---
#if defined (B_OBJ)
#define DeclSpec __declspec(dllexport)
#else
#define DeclSpec
#endif
class DeclSpec BObject
{
public:
   BObject();
   ~BObject();
};
#undef DeclSpec
A.CPP
-----
#define A_OBJ
// Alternatively, you can define A_OBJ in the Preprocessor field of
// your compiler settings in the Project Settings dialog box.
#include "a.h"
#include "b.h"
AObject::AObject()
{ }
AObject::~AObject()
{ }
B.CPP
-----
#define B_OBJ
#include "a.h"
#include "b.h"
BObject::BObject()
{ }
BObject::~BObject()
{ } 
Additional query words: 
2.00 2.10 9.00 9.10 
Keywords          : kbcode LinkIss 
Version           : 2.00 2.10
Platform          : NT WINDOWS 
Issue type        :