FIX: Dismissing Splash Screen from Component Causes Assertion
ID: Q138830
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The information in this article applies to:
-
The Development Environment, included with:
-
Microsoft Visual C++ 32-bit Edition, version 4.0
SYMPTOMS
Dismissing a Splash Screen Component inserted from the Component Gallery
results in an Assertion failure in Wincore.cpp on line 863. This happens
only when you try to dismiss the splash screen early by clicking on a mouse
button or pressing a key on the keyboard.
CAUSE
Following is part of the code inserted by the component that is relevant to
this problem:
CWinApp derived class' PreTranslateMessage:
BOOL CMyApp::PreTranslateMessage(MSG* pMsg)
{
CSplashWnd::PreTranslateAppMessage(pMsg);
return CWinApp::PreTranslateMessage(pMsg);
}
The CSplashWnd::PreTranslateAppMessage() looks like this:
void CSplashWnd::PreTranslateAppMessage()
{
if (c_pSplashWnd == NULL)
return;
if (pMsg->message == WM_KEYDOWN ||
pMsg->message == WM_SYSKEYDOWN ||
pMsg->message == WM_LBUTTONDOWN ||
pMsg->message == WM_RBUTTONDOWN ||
pMsg->message == WM_MBUTTONDOWN ||
pMsg->message == WM_NCLBUTTONDOWN ||
pMsg->message == WM_NCRBUTTONDOWN ||
pMsg->message == WM_NCMBUTTONDOWN)
{
c_pSplashWnd->HideSplashScreen();
}
}
void CSplashWnd::HideSplashScreen()
{
DestroyWindow();
AfxGetMainWnd()->UpdateWindow();
}
If a key is pressed while the splash screen is displayed,
HideSplashScreen() is called, which destroys the window. When the
PreTranslateAppMessage() function returns, CWinApp::PreTranslateMessage()
is called for the message when its window has been destroyed already.
RESOLUTION
This problem can be avoided by not calling CWinApp::PreTranslateMessage()
if the splash screen window has alaredy been destroyed. Make the following
modifications to accomplish this:
- Change the CWinApp derived class' PreTranslateMessage() from what is
show in the "Cause" section of this article to the following:
BOOL CMyApp::PreTranslateMessage(MSG* pMsg)
{
if (CSplashWnd::PreTranslateAppMessage(pMsg))
return TRUE;
return CWinApp::PreTranslateMessage(pMsg);
}
- Change the prototype and implementation of the
CSplashWnd::PreTranslateAppMessage() function so that it returns a BOOL
as follows:
- In the .h file, change the prototype so that it returns BOOL:
BOOL PreTranslateAppMessage(MSG* pMsg);
- In the .cpp file, change the implementation of this function from
what is shown in the "Cause" section of this article to this:
BOOL CSplashWnd::PreTranslateAppMessage(MSG* pMsg)
{
if (c_pSplashWnd == NULL)
return FALSE;
if (pMsg->message == WM_KEYDOWN ||
pMsg->message == WM_SYSKEYDOWN ||
pMsg->message == WM_LBUTTONDOWN ||
pMsg->message == WM_RBUTTONDOWN ||
pMsg->message == WM_MBUTTONDOWN ||
pMsg->message == WM_NCLBUTTONDOWN ||
pMsg->message == WM_NCRBUTTONDOWN ||
pMsg->message == WM_NCMBUTTONDOWN)
{
c_pSplashWnd->HideSplashScreen(); // this destroys the window
return TRUE; // You don't want to call
// CWinApp::PreTranslateMessage
}
return FALSE;
}
STATUS
Microsoft has confirmed this to be a bug in the Microsoft products
listed at the beginning of this article. This bug was corrected in
Visual C++ 4.1.
Additional query words:
kbVC400bug 4.00 4.10
Keywords : kbcode kbMFC KbUIDesign kbVC kbVC410fix
Version : winnt:
Platform : winnt
Issue type :