INFO: STL Sample for the random_shuffle Function
ID: Q156994
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The information in this article applies to:
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The Standard C++ Library, used with:
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Microsoft Visual C++, 32-bit Editions, versions 4.2, 5.0, 6.0
SUMMARY
The sample code below illustrates how to use the random_shuffle STL
function in Visual C++.
MORE INFORMATION
Required Header
<algorithm>
Prototype
template<class RandomAccessIterator, class Predicate> inline
void random_shuffle(RandomAccessIterator first,
RandomAccessIterator last,
Predicate pred)
NOTE: The class/parameter names in the prototype do not match the original
version in the header file. They have been modified to improve readability.
Description
The random_shuffle algorithm shuffles the elements of a sequence
[first..last) in a random order.
The predicate version uses the pred function to generate the indices of the
elements to swap. The pred has to be a function object that takes a
parameter n and returns an integral random number in the range 0 - (n - 1).
The predicate version of random_shuffle uses operator= to perform swaps.
Sample Code
//////////////////////////////////////////////////////////////////////
//
// Compile options needed: /GX
//
// random_shuffle.cpp: Illustrates how to use the predicate version
// of the random_shuffle function.
//
// Functions:
//
// random_shuffle: Shuffle the elements in a random order.
//
Rand: Given n, generates an integral random number in the
// in the range 0 - (n - 1).
//
// Written by Kalindi Sanghrajka
// of Microsoft Product Support Services,
// Software Core Developer Support.
// Copyright (c) 1996 Microsoft Corporation. All rights reserved.
//////////////////////////////////////////////////////////////////////
// disable warning C4786: symbol greater than 255 character,
// okay to ignore
#pragma warning(disable: 4786)
#include <iostream>
#include <algorithm>
#include <functional>
#include <vector>
// return an integral random number in the range 0 - (n - 1)
int Rand(int n)
{
return rand() % n ;
}
void main()
{
const int VECTOR_SIZE = 8 ;
// Define a template class vector of int
typedef vector<int, allocator<int> > IntVector ;
//Define an iterator for template class vector of strings
typedef IntVector::iterator IntVectorIt ;
IntVector Numbers(VECTOR_SIZE) ;
IntVectorIt start, end, it ;
// Initialize vector Numbers
Numbers[0] = 4 ;
Numbers[1] = 10;
Numbers[2] = 70 ;
Numbers[3] = 30 ;
Numbers[4] = 10;
Numbers[5] = 69 ;
Numbers[6] = 96 ;
Numbers[7] = 100;
start = Numbers.begin() ; // location of first
// element of Numbers
end = Numbers.end() ; // one past the location
// last element of Numbers
cout << "Before calling random_shuffle:\n" << endl ;
// print content of Numbers
cout << "Numbers { " ;
for(it = start; it != end; it++)
cout << *it << " " ;
cout << " }\n" << endl ;
// shuffle the elements in a random order.
// the pointer_to_unary_function adapter converts a function to a
// function object.
random_shuffle(start, end, pointer_to_unary_function<int, int>(Rand));
cout << "After calling random_shuffle:\n" << endl ;
cout << "Numbers { " ;
for(it = start; it != end; it++)
cout << *it << " " ;
cout << " }\n" << endl ;
}
Program Output is:
Before calling random_shuffle
Numbers { 4 10 70 30 10 69 96 100 }
After calling random_shuffle
Numbers { 10 30 4 70 96 100 69 10 }
REFERENCES
Visual C++ Books On Line: Visual C++ Books:C/C++:Standard C++ Library
Reference.
Additional query words:
STL STLSample random_shuffle
Keywords : kbcode kbVC420 kbVC500 kbVC600 kbDSupport STLIss
Version : winnt:4.2,5.0,6.0
Platform : winnt
Issue type : kbinfo