STL Sample for the random_shuffle Function
ID: Q158004
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The information in this article applies to:
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The Standard C++ Library, included with:
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Microsoft Visual C++ 32-bit Edition, version 4.2
SUMMARY
The sample code below illustrates how to use the random_shuffle STL
function in Visual C++.
MORE INFORMATION
Required Header
<algorithm>
Prototype
template<class RandomAccessIterator> inline
void random_shuffle(RandomAccessIterator first,
RandomAccessIterator last)
NOTE: The class/parameter names in the prototype do not match the original
version in the header file. Some have been modified to improve readability.
Description
The random_shuffle algorithm shuffles the elements of a sequence
[first..last) in a random order.
The non-predicate version uses an internal random-number generator to
generate the indices of the elements to swap.
The non-predicate version of random_shuffle uses operator= to perform
swaps.
Sample Code
//////////////////////////////////////////////////////////////////////
//
// Compile options needed: /GX
//
// random_shuffle.cpp : Illustrates how to use the random_shuffle
// function.
//
// Functions:
//
// random_shuffle : Shuffle the elements in a random order.
//
// Written by Kalindi Sanghrajka
// of Microsoft Product Support Services,
// Software Core Developer Support.
// Copyright (c) 1996 Microsoft Corporation. All rights reserved.
//////////////////////////////////////////////////////////////////////
// disable warning C4786: symbol greater than 255 character,
// okay to ignore
#pragma warning(disable: 4786)
#include <iostream>
#include <algorithm>
#include <functional>
#include <vector>
void main()
{
const int VECTOR_SIZE = 8 ;
// Define a template class vector of int
typedef vector<int, allocator<int> > IntVector ;
//Define an iterator for template class vector of strings
typedef IntVector::iterator IntVectorIt ;
IntVector Numbers(VECTOR_SIZE) ;
IntVectorIt start, end, it ;
// Initialize vector Numbers
Numbers[0] = 4 ;
Numbers[1] = 10;
Numbers[2] = 70 ;
Numbers[3] = 30 ;
Numbers[4] = 10;
Numbers[5] = 69 ;
Numbers[6] = 96 ;
Numbers[7] = 100;
start = Numbers.begin() ; // location of first
// element of Numbers
end = Numbers.end() ; // one past the location
// last element of Numbers
cout << "Before calling random_shuffle\n" << endl ;
// print content of Numbers
cout << "Numbers { " ;
for(it = start; it != end; it++)
cout << *it << " " ;
cout << " }\n" << endl ;
// shuffle the elements in a random order
random_shuffle(start, end) ;
cout << "After calling random_shuffle\n" << endl ;
cout << "Numbers { " ;
for(it = start; it != end; it++)
cout << *it << " " ;
cout << " }\n" << endl ;
}
Program Output is:
Before calling random_shuffle
Numbers { 4 10 70 30 10 69 96 100 }
After calling random_shuffle
Numbers { 10 30 4 70 96 100 69 10 }
REFERENCES
Visual C++ Books On Line: Visual C++ Books:C/C++:Standard C++ Library
Reference.
Additional query words:
4.00 STL random_shuffle
Keywords : kbcode STLIss
Version : winnt:
Platform : winnt
Issue type : kbhowto