The information in this article applies to:
SYMPTOMSAn ATL EXE with a singleton object doesn't unload from memory even after all clients release references to it. CAUSE
This problem can occur if your singleton class contains an inner object that increments the module lock count. Consider the following code, where CMySingletonComponent and CMyInnerObject are ATL "Simple Objects":
An ATL local server doesn't unload until the module lock count goes to zero, which in the case above never happens, because the CComObject<> contained inside the singleton class above increments the module lock count in its constructor but is never given a chance to decrement it in its destructor. The contained CComObject<>'s destructor is called only if the singleton is destroyed. The singleton is destroyed only if the class factory is destroyed. The class factory in turn is destroyed only if the module lock count goes to zero, which can't happen because the CComObject<> in the singleton is never destroyed and doesn't decrement the module lock count. RESOLUTION
Use a class that doesn't increment the module lock count. You can use CComObjectNoLock<> in place of CComObject<> for this purpose:
STATUSThis behavior is by design. REFERENCES(c) Microsoft Corporation 1999, All Rights Reserved. Contributions by Samson Tanrena, Microsoft Corporation. Additional query words: kbDSupport hang hangs stays exit remove removed
Keywords : kbnokeyword kbActiveX kbATL210 kbCOMt kbLocalSvr kbVC500 kbVC600 kbATL300 kbGrpMFCATL |
Last Reviewed: November 23, 1999 © 2000 Microsoft Corporation. All rights reserved. Terms of Use. |