The information in this article applies to:
SUMMARY
When you use the #define statement to define a constant, its value must
evaluate to an integer constant if you are going to use it as the
expression in an #if, #elif, or #else compiler directive. In addition, for
any undefined constant that you use, the preprocessor assumes a value of
zero.
MORE INFORMATIONIf a #define'd constant that does not evaluate to an integer constant is used with the #if, #elif, or #else compiler directive, the following error message appears: > For example, this error occurs with the following code fragment:
Because CONSTANT_NAME evaluates to a string constant and not an integer constant, the #if directive generates a C1017 error and halts the compiler. The other notable situation is that any constant that is undefined is evaluated by the preprocessor to be zero. If an undefined constant is used inadvertently, unintended behavior may result. For example, in the following code fragment, the result is the reverse of what is actually intended:
In this example, YES is undefined, so it evaluates to zero. Therefore, CONSTANT_NAME is also zero. Thus, the #if expression "CONSTANT_NAME" evaluates to false and the "Code to use on YES" is removed by the preprocessor, which is clearly NOT the intended behavior. Furthermore, because NO is also undefined, it also evaluates to zero, which means that the #elif expression "CONSTANT_NAME==NO" evaluates to true (0 == 0). This causes the preprocessor NOT to remove the "Code to do on NO", which is also NOT the intended behavior. By compiling with one of the preprocessor options (/P /E /EP), you can observe the preprocessor output in order to see exactly how the preprocessor is interpreting all directives. For more information on these options, consult the documentation or online help that accompanies your particular version of the compiler. Additional query words:
Keywords : kbLangC kbVC100 kbVC150 kbVC200 kbVC400 kbVC500 kbVC600 |
Last Reviewed: July 1, 1999 © 2000 Microsoft Corporation. All rights reserved. Terms of Use. |