Description of Video Ram Required for Higher Resolutions
ID: Q132328
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The information in this article applies to:
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Microsoft Windows 95
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Microsoft Windows 98
SUMMARY
This article describes the memory requirements for different video
resolutions in Windows.
Colors 16 256 32K*** 64K*** 16.7 Million***
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Resolution
640x480 256K* 256K 1 MB 1 MB 1 MB
800x600 256K 512K 1 MB 1 MB 1.5 MB
1024x768 512K 1 MB 1.5 MB 1.5 MB 2.5 MB
1280x1024 1 MB** 1.5 MB 2.5 MB 2.5 MB 4 MB
* Most VGA cards are shipped with 256 KB of RAM installed.
** 640 KB actually needed. 1 MB required due to upgrade requirements on video cards.
*** External RAMDAC (RAM digital-to-analog converter) required for these colors.
MORE INFORMATION
Most current video chip sets have an internal ability to display 256
simultaneous colors. This requires 3 analog-to-digital converters to
convert the bit planes in video memory to analog signals for the color
guns in the monitor. This function is provided by the RAMDACs.
To use more than the basic number of colors typically requires an external
RAMDAC. The "High Sierra" RAMDAC is a relatively small 16-pin DIP (dual
in-line package) that supports up to 32,000 colors (or 15-bit color). The
newer 24-bit (16.7 million colors) RAMDACs are sometimes larger than the
actual video chip set.
Speed and resolution have a different meaning for RAMDACs and the actual
video chip set. The speed of the chip set determines what type of
performance is delivered, and resolution is the number of pixels it can
process. For RAMDACs, resolution refers to the number of colors, not the
number of pixels on the screen. The RAMDAC's resolution is its ability to
differentiate between subtle shades of color.
It is difficult to produce a high-speed and high-resolution RAMDAC. These
chips are not only large, but produce a significant amount of heat and add
considerably to the cost of the video board. Many systems simply include
empty sockets for optional RAMDACs. Without these chips, however, the
boards are simply 256-color boards.
The amount of RAM required for each resolution-and-color combination can
be determined using the following formula:
((horizontal * vertical) / 8) * number of bits for color
For example,
((640 * 480) /8 ) * 24 (16.7 million colors) = 921,600 bytes or 1 MB
The following table lists the number of colors converted to bits:
Number of colors Bits
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16 4
256 8
32K 15
64K 16
16.7 M 24
Keywords : kbdisplay win95 win98
Version :
Platform : WINDOWS
Issue type : kbinfo