Windows NT Debug Symbol Setup Information

ID: Q138258


The information in this article applies to:
  • Microsoft Windows NT operating system version 3.1
  • Microsoft Windows NT Advanced Server
  • Microsoft Windows NT Workstation versions 3.5, 3.51, 4.0
  • Microsoft Windows NT Server versions 3.5, 3.51, 4.0


SUMMARY

This article provides detailed information on how to set up Windows NT Symbol Trees, as well as advanced setup tips and tricks.


MORE INFORMATION


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                   Windows NT Debug Symbol Information
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Article Contents

  • General Information


  • Setting up Custom Symbol Trees


  • Single Processor vs. Multi Processor


  • Custom HAL.DLL


  • Using Symbols in Debugger


  • Verifying the Symbols


  • Advanced Symbol Verification


  • Checked Versions


General Information

Debug Symbol files (symbols) are required to do both kernel and user-mode debugging in Windows NT. Symbols provide a way to reference global variables and function names in the loaded executable.

Symbols are produced by the linker. They are stripped out of retail product and saved in a separate (.DBG) file. This considerably reduces file size which decreases file load time and thus increases system performance. It also reduces the number of install floppies. Symbols represent Function/API names and global variables.

The .DBG File contains symbolic information for each file. They can be found on the installation CD-ROM in \SUPPORT\DEBUG\[i386 | mips]\SYMBOLS. They can also be found on the NT build server. The location is \\ntbuilds\release\usa\BUILD###\[x86 | mips |alpha]\fre.srv\symbols.

The SYMBOLS directory is divided up into 7 subdirectories, called Extension Subdirectories (note that many of the symbol files in these directories are USER MODE):

COM - symbols for all files ending in .COM go here
CPL - symbols for all files ending in .CPL go here.
DLL - symbols for all files ending in .DLL go here
DRV - symbols for all files ending in .DRV go here
EXE - symbols for all files ending in .EXE go here
SCR - symbols for all files ending in .SCR go here
SYS - symbols for all files ending in .SYS go here.

Symbols must match file versions:

Symbols from a different build give erroneous information and send developers chasing shadows and waste considerable time. Double check with the customer what build he is running and if he has any patches installed. The Kernel Stop Screen displays the build number of the kernel.

Patched Builds:

Patched builds such as Service Packs require a special set of symbols, that is a combination of the base build and the patched symbols.

Setting Up Custom Symbol Trees

Remember that symbols must match the files installed on a customer's computer. You often have to create a custom set of symbols just for a particular customer.

NOTE: Complete Symbol Trees can take up over 30 MB of disk space!
  1. Create a subdirectory to store your customer symbol set. For example:

    C:\MYSYMBOLS


  2. Always start with the base Windows NT version number. Copy the following files from the installation CD-ROM for the appropriate version:

    XCOPY <[CD Drive]>\SUPPORT\DEBUG\I386 C:\MYSYMBOLS /S.


  3. Copy symbols for the appropriate Service Pack binary files over your custom tree. Service Pack symbols can be found on the servers listed in the section below titled "Symbol Locations."


  4. Copy any 3rd party patches such as Compaq SSD symbols over to your custom symbol tree. You may need to get these symbols from the vendor. Many 3rd party symbols are also located on: \\lcsymserver, \\wonder\symbols, and \\cnssup1\symbols.

    NOTE: Steps 3 and 4 may need to be reversed depending on the order that they were installed by the customer. Match the customer's steps.


  5. If the customer has new bug hotfixes installed then you need to get the matching symbol for that hotfix. These will be located on \\cnssup1\fixes. Copy it over your custom symbol tree. Make sure that you place it into the correct sub directory [ie. Sys, exe, dll, etc.]


Single Processor vs. Multi Processor

Windows NT uses a special kernel for SMP systems. During installation this kernel is renamed. It is important that you also rename the SYMBOL.DBG file for debugging.
NTOSKRNL.EXE NTOSKRNL.DBG = Single processor NTKRNLMP.EXE. NTKRNLMP.DBG = Multiple processors

  1. If you have a multi-processor system do the following. Under your custom symbol tree in \SYMBOLS\EXE there are two kernel files. Rename NTOSKRNL.DBG to NTOSKRNL.UNI.


  2. Copy NTKRNLMP.DBG to NTOSKRNL.DBG.


Custom HAL.DLL

Some hardware platforms require a special Hardware Abstraction Layer Driver. Like the Kernel file, the custom HAL is renamed during the installation process. Here is a list of common HALs:

HAL files for I386 Computers:

              Uncompressed
Filename      Size (bytes) Description
-------------------------------------------------------------------------
HAL.DLL       48,416       Standard HAL for Intel systems
HAL486C.DLL   47,376       HAL for 486 c step processor
HALAPIC.DLL   63,616       Uniprocessor version of HALMPS.DLL
HALAST.DLL    46,416       HAL for AST SMP systems
HALCBUS.DLL   79,776       HAL for Cbus systems
HALMCA.DLL    45,488       HAL for MCA-based systems (PS/2 and others)
HALMPS.DLL    65,696       HAL for most Intel multiprocessor systems
HALNCR.DLL    79,392       HAL for NCR SMP machines
HALOLI.DLL    40,048       HAL for Olivetti SMP machines
HALSP.DLL     52,320       HAL for Compaq Systempro
HALWYSE7.DLL  40,848       HAL for Wyse7 systems

HAL files for DEC Alpha Computers:

              Uncompressed
Filename      Size (bytes) Description
--------------------------------------------------------------------------
HAL0JENS.DLL  56,800       Digital DECpc AXP 150 HAL
HALALCOR.DLL  69,120       Digital AlphaStation 600 Family
HALAVANT.DLL  66,752       Digital AlphaStation 200/400 Family HAL
HALEB64P.DLL  70,528       Digital AlphaPC64 HAL
HALGAMMP.DLL  72,896       Digital AlphaServer 2x00 5/xxx Family HAL
HALMIKAS.DLL  67,040       Digital AlphaServer 1000 Family Uniprocessor
HAL
HALNONME.DLL  65,376       Digital AXPpci 33 HAL
HALQS.DLL     65,088       Digital Multia MultiClient Desktop HAL
HALSABMP.DLL  72,736       Digital AlphaServer 2x00 4/xxx Family HAL

HAL files for MIPS Computers:

              Uncompressed
Filename      Size (bytes) Description
--------------------------------------------------------------------------
HALACR.DLL    43,648       ACER HAL
HALDTI.DLL    68,288       DESKStation Evolution
HALDUOMP.DLL  41,728       Microsoft-designed dual MP HAL
HALFXS.DLL    42,016       MTI with a r4000 or r4400
HALFXSPC.DLL  42,176       MTI with a r4600
HALNECMP.DLL  44,736       NEC dual MP
HALNTP.DLL    116,000      NeTpower FASTseries
HALR98MP.DLL  127,232      NEC 4 processor MP
HALSNI4X.DLL  95,520       Siemens Nixdorf UP and MP
HALTYNE.DLL   68,032       DESKstation Tyne

HAL files for PPC Computers:

              Uncompressed
Filename      Size (bytes) Description
--------------------------------------------------------------------------
HALCARO.DLL   169,504      HAL for IBM-6070
HALEAGLE.DLL  206,208      HAL for Motorola PowerStack and Big Bend
HALFIRE.DLL   136,576      Hal for Powerized_ES,
                                   Powerized_MX, and
                                   Powerized_MX MP
HALPOLO.DLL   169,152      HAL for IBM-6030
HALPPC.DLL    169,184      HAL for IBM-6015
HALWOOD.DLL   95,616       HAL for IBM-6020 


How to Determine Which HAL to Use:

During installation a text log file is created. This file will tell you tell you the original name of the HAL.
  1. Go to %systemroot%\REPAIR subdirectory.


  2. Run ATTRIB -R -H [ASCII 150]S SETUP.LOG to make the file visible.


  3. Bring up the file in Notepad and search for HAL.


NOTE: This same technique can be useful to verify if a special kernel is also used.

Go to Setup HAL Symbol:
  1. Go to your custom symbol tree under \SYMBOLS\DLL.


  2. Rename HAL.DBG to HAL.X86.


  3. Copy the "Custom HLL.DBG" to HAL.DBG.


Using Symbols in the Debugger

A Windows NT Debugger, such as I386KD.EXE, looks for symbols in the following locations:
_NT_ALT_SYMBOL_PATH system environment variable
_NT_SYMBOL_PATH system environment variable

These locations are set via system environment variables. They are usually configured by a debug batch file using the SET command. The _NT_ALT_SYMBOL_PATH is optional. For example:
set _NT_SYMBOL_PATH=K:\NT35-SP3\SYMBOLS
set _NT_ALT_SYMBOL_PATH=c:\WINNT\SYMBOLS

NOTE: The symbols directory is the directory directly above the extension subdirectories (that is, if the kernel symbol file, NTOSKRNL.DBG, is located at C:\DEBUG\511\I386\SYMBOLS\EXE\NTOSKRNL.DBG. The _NT_SYMBOL_PATH should be set to C:\DEBUG\511\I386\SYMBOLS

How to Use Paths:

A good use of these various paths is for keeping static symbol trees for each Windows NT version. You simply point your symbol paths to each version and Service Pack as needed. For example, for a 1057 system with SP2 installed you could use the following:
set _NT_ALT_SYMBOL_PATH=c:\NT351-SP2\SYMBOLS
set _NT_SYMBOL_PATH=K:\NT351-1057\SYMBOLS

The debugger attempts to use the Service Pack symbols first. [The Service Pack symbols do not include the base build symbols in this case - only the SP symbols.] If the debugger does not find a particular symbol in the SP tree it will look in the 1057 symbol tree.

Search Order:

The various symbol paths are searched in the order listed above. The first symbol file with the correct name that is encountered will be used. In the example above, _NT_ALT_SYMBOL_PATH=c:\NT351-SP2\SYMBOLS is the first one searched.

Environment Variable Override:

I386KD supports a command line switch "-y" where you can specify a symbol path. However, using this switch will override your existing environment variables.

Change Path on the Fly:

You can change the symbol search path at any time in the debugger by issuing "!Sympath" command. For example:
!SYMPATH C:\SYMBOLS.

Verifying the Symbols

!RELOAD:

Once you have gotten to the "kd>" prompt for the first time, you MUST type "!RELOAD". This causes the symbolic information to be reloaded and synchronized. If you get the error "PsLoadedModuleList is NULL!", then you probably have the wrong symbols loaded. Be sure you have the correct HAL.DBG and NTOSKRNL.DBG file installed for the machine that you are debugging.

!PROCESS:

Symbols can also be verified by typing "!PROCESS" if you get the error, "Can't find process list head", then you probably have the wrong symbols loaded.

KB:

If the Stack Trace has gaps in the function name list this indicates that you are missing symbols. Missing functions could also indicate a corrupt stack but this is somewhat rare. Double check your symbols before declaring a corrupt stack. Also, look at the return addresses on the stack. They should all be greater than 8000000.

!SYMPATH:

Incorrect symbols can be corrected by going to another command window, copying the correct symbols and doing a !reload on the debugger or by specifying the correct path with !SYMPATH <symbol_path>.

Advanced Symbol Verification

Sometimes customers do not know what driver versions they have installed on their computers. Perhaps they installed a hotfix for NTFS but they don't know which bug number. You may need to manually determine which .DBG files are needed.

The best way to absolutely verify if target and dbg's match is to view their check sum value. This value is stored inside the file header.

Note: To learn more about operating system file format search MSDN for "Portable Execution File Format." The PE header contains version numbers, link date\time, etc.

The general plan here is to first find out the check sum of the customers files and then find a dbg file that has a matching check sum.

There are many ways to extract the chksum from the target and the dbg. If you have access to the files, you can use the following. This example assumes you are interested in the file NTOSKRNL.

LINK32:

This utility can be found in the NT Build subdirectory \MSTOOLS:
LINK32.EXE -DUMP -HEADERS NTOSKRNL.EXE LINK32.EXE -DUMP -HEADERS NTOSKRNL.DBG

DUMPBIN:

This utility can be found in the Visual C bin directory:
DUMPBIN.EXE /HEADERS NTOSKRNL.EXE DUMPBIN.EXE /HEADERS NTOSKRNL.DBG

If you are using a debugger on a system or a crash dump, you can find the checksum of the target file by viewing the file header in memory.
  1. !DRIVERS - Will give you driver base address.


  2. dd baseaddr+d8 L1


Checked Versions

If you install debug checked versions of Windows NT files you will need to make special arrangements for they dbg symbol files. Some hotfix checked builds will have the symbolic information built into the target file. In these cases, just make a copy of the file and name it *.DBG. Place the file in the normal symbol sub directory, that is, \SYMBOLS\EXE.

All publicly released check builds have separate dbg files just like the free releases. However, the dbg for checked and free versions are different. For example, the MS NT DDK contains a complete checked build of NT. It also contains a complete symbol set to go with it.

NOTE: Checked versions of the NT kernel are the same for both Multiprocessor and Uniprocessor systems.

Symbol Locations

Retail Product:
CD-ROM \SUPPORT\DEBUG\I386\SYMBOLS
\\NTX86X\FREEBINS.XXX

Checked Builds:
MS DDK
\\NTBLDSRV
\\NTX86X\CHKBINS.XXX

For PSS Only:
\\WONDER\SYMBOLS
\\CNSSUP1\SYMBOLS

Additional query words: prodnt debugref

Keywords : kbusage nthowto
Version : :; winnt:3.5,3.51,4.0
Platform : winnt
Issue type :


Last Reviewed: January 28, 2000
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