The information in this article applies to:
SUMMARY
An application whose client area is a complex image can realize a
performance benefit from drawing to a memory bitmap. The complex, time
consuming drawing code need only be performed once - to initialize the
offscreen bitmap. During the handling of the WM_PAINT message, the only
work that needs to be done is a simple BitBlt from the memory bitmap to the
screen.
MORE INFORMATIONThe following files are available for download from the Microsoft
Download Center. Click the file names below to download the files: http://www.microsoft.com/downloads/search.aspand then click How to use the Microsoft Download Center. Additional query words: device context memory DC speed fast buffer kbfile kbgraphic
Keywords : kbfile kbgraphic kbNTOS350 kbWinOS2000 kbSDKWin32 kbWinOS95 |
Last Reviewed: December 29, 1999 © 2000 Microsoft Corporation. All rights reserved. Terms of Use. |