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SUMMARYWinLUA OverviewWinLUA defines a standard and consistent API for the 16 and 32-bit versions of the Microsoft Windows graphical environment. It encompasses a set of Windows-specific asyncronous notification methods designed to allow the programmer to take advantage of the message-driven nature of the Windows graphical environment.MORE INFORMATIONThe following file is available for download from the Microsoft
Download Center. Click the file name below to download the file: WinLua.exeFor more information about how to download files from the Microsoft Download Center, please visit the Download Center at the following Web address http://www.microsoft.com/downloads/search.aspand then click How to use the Microsoft Download Center. This API has been designed and specified to provide a standard to which application developers can program and network software vendors can conform. These API details constitute documentation for application software developers and a specification for network software vendors. Network software that conforms to either the WinLUA RUI or WinLUA SLI specification will be considered "WinLUA compliant." To be WinLUA compliant, a vendor must implement 100 percent of the WinLUA RUI or WinLUA SLI specification. Suppliers of such interfaces shall be referred to as "WinLUA suppliers." Applications that are capable of exploiting any WinLUA implementation will be considered as having a "WinLUA interface" and will be referred to as "WinLUA applications." While WinLUA is one of the WinSNA APIs to be standardized for the Windows environment; it is beyond the scope of this document to deal with other SNA (Systems Network Architecture) APIs. Microsoft Windows Graphical Environment and Windows-Specific ExtensionsThis API has been designed for ALL implementations and versions of the Windows environment from and including version 3.0. It thus provides for WinLUA implementations and WinLUA applications in both 16 and 32-bit operating environments.WinLUA makes provisions for multithreaded Windows-based processes. A process contains one or more threads of execution. In the Win16 non- multithreaded world, a task corresponds to a process with a single thread. All references to threads in this document refer to actual "threads" in multithreaded Windows environments. In non-multithreaded environments (such as version 3.0), use of the term thread refers to a Windows process. The extensions to the Windows environment included in WinLUA are provided for maximum programming compatibility and optimum application performance. Additional query words:
Keywords : kbnetwork kbAPI kbSDKPlatform kbWinOS310 kbGrpNet |
Last Reviewed: December 2, 1999 © 2000 Microsoft Corporation. All rights reserved. Terms of Use. |