Platform SDK: Logon Authentication |
The SecBuffer structure describes a buffer allocated by a transport application to pass to a security package.
typedef struct _SecBuffer { ULONG cbBuffer; ULONG BufferType; PVOID pvBuffer; } SecBuffer, *PSecBuffer;
Flag | Meaning |
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SECBUFFER_EMPTY | This is a placeholder in the buffer array. The caller can supply several such entries in the array, and the security package can return information in them. For more information, see Context Semantics. |
SECBUFFER_DATA | Used for common data. The security package can read and write this data, for example, to encrypt some or all of it. |
SECBUFFER_TOKEN | This buffer is used to indicate the security token portion of the message. This is read-only for input parameters or read/write for output parameters. |
SECBUFFER_PKG_PARAMS | These are transport-to-package–specific parameters. For example, the Netware redirector may supply the server object identifier, while DCE RPC can supply an association UUID, and so on. |
SECBUFFER_MISSING | The security package uses this value to indicate the number of missing bytes in a particular message. The pvBuffer member is ignored in this type. |
SECBUFFER_EXTRA | The security package uses this value to indicate the number of extra or unprocessed bytes in a message. |
SECBUFFER_STREAM_TRAILER | Indicates a protocol-specific trailer for a particular record. Not usually of interest to callers. |
SECBUFFER_STREAM_HEADER | Indicates a protocol-specific header for a particular record. Not usually of interest to callers. |
In addition, BufferType can combine the following flag with any of the flags in the preceding table using a bitwise OR operation.
Flag | Meaning |
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SECBUFFER_READONLY | The buffer is read-only. This flag is intended for sending header information to the security package for computing the checksum or the like. The package can read this buffer, but cannot modify it. |
Windows NT/2000: Requires Windows NT 3.51 or later.
Windows 95/98: Requires Windows 95 or later.
Header: Declared in Sspi.h; include Security.h.