Platform SDK: Network Management

MCAST_CLIENT_UID

The MCAST_CLIENT_UID structure describes the unique client identifier for each multicast request.

typedef struct      _MCAST_CLIENT_UID {
  LPBYTE             ClientUID;
  DWORD              ClientUIDLength;
} MCAST_CLIENT_UID, *LPMCAST_CLIENT_UID;

Members

ClientUID
Buffer containing the unique client identifier.
ClientUIDLength
Size of the ClientUID member, in bytes.

Requirements

  Windows NT/2000: Requires Windows 2000.
  Header: Declared in Madcapcl.h.