typedef struct _OVERLAY_RECTS {
ULONG ulCount; // total number of rects in array
RECT rcRects[1]; // ulCount rectangles
} OVERLAY_RECTS, *POVERLAY_RECTS;
The OVERLAY_RECTS structure describes the rectangles constituting the active area of an overlay display. The structure is defined in vcstruct.h.
Members
ulCount
Number of rectangles specified by rcRects.
rcRects[1]
Array of RECT structures containing rectangle descriptions. Rectangles are specified in screen coordinates. The RECT structure is described in the Win32 SDK.
Comments
User-mode video capture drivers use the OVERLAY_RECTS structure when calling VC_SetOverlayRect.