OVERLAY_RECTS

typedef struct _OVERLAY_RECTS {
   ULONG ulCount;      // total number of rects in array
   RECT rcRects[1];    // ulCount rectangles
} OVERLAY_RECTS, *POVERLAY_RECTS;

The OVERLAY_RECTS structure describes the rectangles constituting the active area of an overlay display. The structure is defined in vcstruct.h.

Members

ulCount

Number of rectangles specified by rcRects.

rcRects[1]

Array of RECT structures containing rectangle descriptions. Rectangles are specified in screen coordinates. The RECT structure is described in the Win32 SDK.

Comments

User-mode video capture drivers use the OVERLAY_RECTS structure when calling VC_SetOverlayRect.