Specifies the type of pointer displayed when the user positions the mouse over a particular object.
Syntax
object.MousePointer [=MousePointer]
The MousePointer property syntax has these parts:
Part | Description |
---|---|
object | Required. A valid object. |
MousePointer | Optional. The shape you want for the mouse pointer. |
Settings
The settings for MousePointer are:
Value | Description |
---|---|
0 | Standard pointer. The image is determined by the object (default). |
1 | Arrow. |
2 | Cross-hair pointer. |
3 | I-beam. |
6 | Double arrow pointing northeast and southwest. |
7 | Double arrow pointing north and south. |
8 | Double arrow pointing northwest and southeast. |
9 | Double arrow pointing west and east. |
10 | Up arrow. |
11 | Hourglass. |
12 | "Not" symbol (circle with a diagonal line) on top of the object being dragged. Indicates an invalid drop target. |
13 | Arrow with an hourglass. |
14 | Arrow with a question mark. |
15 | Size all cursor (arrows pointing north, south, east, and west). |
99 | Uses the icon specified by the MouseIcon property. |
Remarks
Use the MousePointer property when you want to indicate changes in functionality as the mouse pointer passes over controls on a form. For example, the hourglass setting (11) is useful to indicate that the user must wait for a process or operation to finish.
Some icons vary depending on system settings, such as the icons associated with desktop themes.