BOOL CoIsHandlerConnected(pUnk)
Determines if the specified handler is connected to its corresponding object in a running local server. The result of this function might be used in a client application to determine if certain operations might result in launching a server application allowing the client to make performance decisions.
Argument
Type
Description
pUnk
IUnknown *
Specifies the object in question.
return value
BOOL
True if a handler is connected to a running server with the full object implementation, FALSE if the handler is not connected.