Objects allocated with the new operator are not destroyed when the scope in which they are defined is exited. Because the new operator returns a pointer to the objects it allocates, the program must define a pointer with suitable scope to access those objects. For example:
void main()
{
// Use new operator to allocate an array of 20 characters.
char *AnArray = new char[20];
for( int i = 0; i < 20; ++i )
{
// On the first iteration of the loop, allocate
// another array of 20 characters.
if( i == 0 )
{
char *AnotherArray = new char[20];
}
...
}
delete AnotherArray; // Error: pointer out of scope.
delete AnArray; // OK: pointer still in scope.
}
Once the pointer AnotherArray
goes out of scope in the example, the object can no longer be deleted.