Creating an Aggregate
To create an aggregate
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Add an IUnknown pointer to your class object and initialize it to NULL in the constructor.
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Override FinalConstruct to create the aggregate.
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Use the IUnknown pointer, defined in Step 1, as the second parameter for the COM_INTERFACE_ENTRY_AGGREGATE macros.
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Override FinalRelease to release the IUnknown pointer.
Note If you use and release an interface from the aggregate during FinalConstruct, you should add the DECLARE_PROTECT_FINAL_CONSTRUCT macro to the definition of your class object.