Click to open or copy the OPENGL project files.
This sample creates a control that draws a spinning cube using the OpenGL graphics library.
This sample uses the following keywords:
ATLASSERT; ATLTRACE; auxWireSphere; BEGIN_COM_MAP; BEGIN_CONNECTION_POINT_MAP; BEGIN_MSG_MAP; BEGIN_OBJECT_MAP; BEGIN_PROPERTY_MAP; CComCoClass; CComControl; CComModule::GetClassObject; CComModule::GetLockCount; CComModule::Init; CComModule::RegisterServer; CComModule::Term; CComModule::UnregisterServer; CComObjectRoot; ChoosePixelFormat; CoTaskMemAlloc; CreateContext; CreateRGBPalette; DECLARE_GET_CONTROLLING_UNKNOWN; DECLARE_REGISTRY_RESOURCEID; DeleteObject; DescribePixelFormat; DisableThreadLibraryCalls; DrawText; END_CONNECTION_POINT_MAP; END_OBJECT_MAP; FireViewChange; GetClientRect; GetPixelFormat; glBegin; glClear; glClearColor; glClearDepth; glColor3f; glEnable; glEnd; glFinish; glLoadIdentity; glMatrixMode; glPopMatrix; glPushMatrix; glRotatef; glTranslatef; gluPerspective; glVertex3f; IDispatchImpl; IObjectSafetyImpl; IOleControlImpl; IOleInPlaceActiveObjectImpl; IOleInPlaceObjectWindowlessImpl ; IOleObjectImpl; IPersistStorageImpl; IPersistStreamInitImpl; IViewObjectExImpl; joyReleaseCapture; joySetThreshold; memcpy; OBJECT_ENTRY; PIXELFORMATDESCRIPTOR; RealizePalette; ReleaseCapture; SelectPalette; SetBkMode; SetCapture; SetTextColor; SwapBuffers; USES_CONVERSION; wglCreateContext; wglDeleteContext; wglGetCurrentDC; wglMakeCurrent