Class ObjectInputStream

Class java.io.ObjectInputStream

Class Members | This Package | All Packages
java.lang.Object
   |
   +----java.io.InputStream
           |
           +----java.io.ObjectInputStream

public class ObjectInputStream
extends InputStream
implements ObjectInput, ObjectStreamConstants

An ObjectInputStream deserializes primitive data and objects previously written using an ObjectOutputStream. ObjectOutputStream and ObjectInputStream can provide an application with persistent storage for graphs of objects when used with a FileOutputStream and FileInputStream respectively. ObjectInputStream is used to recover those objects previously serialized. Other uses include passing objects between hosts using a socket stream or for marshaling and unmarshaling arguments and parameters in a remote communication system.

ObjectInputStream ensures that the types of all objects in the graph created from the stream match the classes present in the Java Virtual Machine. Classes are loaded as required using the standard mechanisms.

Only objects that support the java.io.Serializable or java.io.Externalizable interface can be read from streams. The method readObject is used to read an object from the stream. Java's safe casting should be used to get the desired type. In Java, strings and arrays are objects and are treated as objects during serialization. When read they need to be cast to the expected type.

Primitive data types can be read from the stream using the appropriate method on DataInput.

The default deserialization mechanism for objects restores the contents of each field to the value and type it had when it was written. Fields declared as transient or static are ignored by the deserialization process. References to other objects cause those objects to be read from the stream as necessary. Graphs of objects are restored correctly using a reference sharing mechanism. New objects are always allocated when deserializing, which prevents existing objects from being overwritten.

Reading an object is analogous to running the constructors of a new object. Memory is allocated for the object and initialized to zero (NULL). No-arg constructors are invoked for the non-serializable classes and then the fields of the serializable classes are restored from the stream starting with the serializable class closest to java.lang.object and finishing with the object's most specifiec class.

For example to read from a stream as written by the example in ObjectOutputStream:

	FileInputStream istream = new FileInputStream("t.tmp");
	ObjectInputStream p = new ObjectInputStream(istream);
	int i = p.readInt();
	String today = (String)p.readObject();
	Date date = (Date)p.readObject();
	istream.close();
 
Classes control how they are serialized by implementing either the java.io.Serializable or java.io.Externalizable interfaces.

Implementing the Serializable interface allows object serialization to save and restore the entire state of the object and it allows classes to evolve between the time the stream is written and the time it is read. It automatically traverses references between objects, saving and restoring entire graphs. Serializable classes that require special handling during the serialization and deserialization process should implement both of these methods:

 private void writeObject(java.io.ObjectOutputStream stream)
     throws IOException;
 private void readObject(java.io.ObjectInputStream stream)
     throws IOException, ClassNotFoundException; 
 

The readObject method is responsible for reading and restoring the state of the object for its particular class using data written to the stream by the corresponding writeObject method. The method does not need to concern itself with the state belonging to its superclasses or subclasses. State is restored by reading data from the ObjectInputStream for the individual fields and making assignments to the appropriate fields of the object. Reading primitive data types is supported by DataInput.

Serialization does not read or assign values to the fields of any object that does not implement the java.io.Serializable interface. Subclasses of Objects that are not serializable can be serializable. In this case the non-serializable class must have a no-arg constructor to allow its fields to be initialized. In this case it is the responsibility of the subclass to save and restore the state of the non-serializable class. It is frequently the case that the fields of that class are accessible (public, package, or protected) or that there are get and set methods that can be used to restore the state.

Any exception that occurs while deserializing an object will be caught by the ObjectInputStream and abort the reading process.

Implementing the Externalizable interface allows the object to assume complete control over the contents and format of the object's serialized form. The methods of the Externalizable interface, writeExternal and readExternal, are called to save and restore the objects state. When implemented by a class they can write and read their own state using all of the methods of ObjectOutput and ObjectInput. It is the responsibility of the objects to handle any versioning that occurs.

See Also:
DataInput, ObjectOutputStream, Serializable