Class Hashtable

Class java.util.Hashtable

Class Members | This Package | All Packages
java.lang.Object
   |
   +----java.util.Dictionary
           |
           +----java.util.Hashtable

public class Hashtable
extends Dictionary
implements Cloneable, Serializable

This class implements a hashtable, which maps keys to values. Any non-null object can be used as a key or as a value.

To successfully store and retrieve objects from a hashtable, the objects used as keys must implement the hashCode method and the equals method.

An instance of Hashtable has two parameters that affect its efficiency: its capacity and its load factor. The load factor should be between 0.0 and 1.0. When the number of entries in the hashtable exceeds the product of the load factor and the current capacity, the capacity is increased by calling the rehash method. Larger load factors use memory more efficiently, at the expense of larger expected time per lookup.

If many entries are to be made into a Hashtable, creating it with a sufficiently large capacity may allow the entries to be inserted more efficiently than letting it perform automatic rehashing as needed to grow the table.

This example creates a hashtable of numbers. It uses the names of the numbers as keys:

     Hashtable numbers = new Hashtable();
     numbers.put("one", new Integer(1));
     numbers.put("two", new Integer(2));
     numbers.put("three", new Integer(3));
 

To retrieve a number, use the following code:

     Integer n = (Integer)numbers.get("two");
     if (n != null) {
         System.out.println("two = " + n);
     }
 

See Also:
equals, hashCode, rehash