This method notifies all connected IPropertyNotifySink interfaces (on every connection point of the object) that the specified object property has changed. This method is safe to call even if your control does not support connection points.
At a Glance
Header file: | Atlctl.h |
Windows CE versions: | 2.0 and later |
Complete documentation: | Visual C++ documentation |
Syntax
HRESULT FireOnChanged( IUnknown* pUnk, DISPID dispID );
See Also
CFirePropNotifyEvent::FireOnRequestEdit, CComControl::FireOnChanged