This method loads the object's properties from a client-supplied property bag. ATL uses the object's property map to retrieve this information.
At a Glance
Header file: | Atlctl.h |
Windows CE versions: | 2.0 and later |
Complete documentation: | Visual C++ documentation |
Syntax
HRESULT Load( LPPROPERTYBAG pPropBag,
LPERRORLOG pErrorLog );
See Also