IPersistPropertyBagImpl::Save

This method saves the object's properties into a client-supplied property bag. ATL uses the object's property map to store this information. By default, this method saves all properties, regardless of the value of fSaveAllProperties.

At a Glance

Header file: Atlctl.h
Windows CE versions: 2.0 and later
Complete documentation: Visual C++ documentation

Syntax

HRESULT Save( LPPROPERTYBAG pPropBag, BOOL fClearDirty,
BOOL
fSaveAllProperties );

See Also

IPersistPropertyBagImpl:Load