IPersistStreamInitImpl::Save

This method saves the object's properties to the specified stream. ATL uses the object's property map to store this information.

At a Glance

Header file: Atlctl.h
Windows CE versions: 2.0 and later
Complete documentation: Visual C++ documentation

Syntax

HRESULT Save( LPSTREAM pStm, BOOL fClearDirty );

See Also

IPersistStreamInitImpl::Load