This method converts the dialog-box units of a rectangle to screen units. Dialog-box units are stated in terms of the current dialog-box base unit derived from the average width and height of characters in the font used for dialog-box text. One horizontal unit is one-fourth of the dialog-box base-width unit, and one vertical unit is one-eighth of the dialog-box base height unit.
Header file: | Afxwin.h |
Platforms: | H/PC 2.0, Palm-size PC, H/PC Pro |
Windows CE versions: | 1.0 and later |
Complete documentation: | Visual C++ documentation |
void MapDialogRect( LPRECT lpRect ) const;