This class provides layout, persistence, and state information for rebar controls.
A rebar object can contain a variety of child windows, usually other controls, including edit boxes, toolbars, and list boxes. A rebar object can display its child windows over a specified bitmap. Your application can automatically resize the rebar, or the user can manually resize the rebar by clicking or dragging its gripper bar.
| Header file: | Afxext.h |
| Platforms: | Palm-size PC, H/PC Pro |
| Windows CE versions: | 2.10 and later |
| Complete documentation: | Visual C++ documentation |