This structure contains path and name data about a network resource. The structure contains a member that points to a Universal Naming Convention (UNC) name string for the resource, and two members that point to additional network connection data strings.
At a Glance
Header file: | Winnetwk.h |
Windows CE versions: | 2.0 and later |
Syntax
typedef struct _REMOTE_NAME_INFO {
LPTSTR lpUniversalName;
LPTSTR lpConnectionName;
LPTSTR lpRemainingPath;
} REMOTE_NAME_INFO;
Members
lpUniversalName
Long pointer to a zero-terminated UNC name string.
lpConnectionName
Long pointer to a zero-terminated string that is the name of a network connection.
lpRemainingPath
Long pointer to a zero-terminated UNC name string.
Remarks
The REMOTE_NAME_INFO data structure contains a pointer to a Universal Naming Convention (UNC) name string. UNC names look like this:
\\servername\sharename\path\file
You can pass the REMOTE_NAME_INFO structure’s lpConnectionName member to the WNetAddConnection2 function as the lpRemoteName member of the NETRESOURCE structure pointed to by lpNetResource. This lets you create a local connection to a network resource. You can then append the string pointed to by the lpRemainingPath member to the local device string “\network\localname”, and pass the resulting string to Win32 functions that use a file-based path.
For example in the case of the UNC path \\servername\sharename\path\file, the lpConnectionName member woud be set to \\servername\sharename\ and the lpRemainingPath member would be set to path\file.