This interface provides a fast way to access information that compilers need when binding to and instantiating structures and interfaces.
At a Glance
| Header file: | Oaidl.h |
| Windows CE versions: | 2.0 and later |
The ITypeComp interface provides a fast way to access information that compilers need when binding to and instantiating structures and interfaces. Binding is the process of mapping names to types and type members.
| Implemented by | Used by | Header file name |
| Oleaut32.dll (32-bit systems)
Typelib.dll (16-bit systems) |
Tools that need to access the descriptions of objects contained in type libraries. | Oleauto.h
Dispatch.h |
| Method | Description |
| ITypeComp::Bind | Maps a name to a member of a type, or binds global variables and functions contained in a type library. |
| ITypeComp::BindType | Binds to the type descriptions contained within a type library. |