AUTH_IDENTITY

This structure is used to establish the identity of the client and is authentication-service specific.

At a Glance

Header file: Objbase.h
Windows CE versions: 2.0 and later

Syntax

typedef struct _AUTH_IDENTITY {
[size_is(UserLength+1)] USHORT
*User;
ULONG
UserLength;
[size_is(DomainLength+1)] USHORT
* Domain;
ULONG DomainLength;
[size_is(DomainLength+1)] USHORT
*Password;
ULONG
Flags;
} AUTH_IDENTITY;