This structure is used to establish the identity of the client and is authentication-service specific.
At a Glance
Header file: | Objbase.h |
Windows CE versions: | 2.0 and later |
Syntax
typedef struct _AUTH_IDENTITY {
[size_is(UserLength+1)] USHORT *User;
ULONG UserLength;
[size_is(DomainLength+1)] USHORT * Domain;
ULONG DomainLength;
[size_is(DomainLength+1)] USHORT *Password;
ULONG Flags;
} AUTH_IDENTITY;