CURRENCYFMT

This structure contains information that defines the format of a currency string. The GetCurrencyFormat function uses this information to customize a currency string for a specified locale.

At a Glance

Header file: Winnls.h
Windows CE versions: 1.0 and later

Syntax

typedef struct _currencyfmt {
UINT
NumDigits;
UINT
LeadingZero;
UINT
Grouping;
LPTSTR
lpDecimalSep;
LPTSTR
lpThousandSep;
UINT
NegativeOrder;
UINT
PositiveOrder;
LPTSTR
lpCurrencySymbol;
} CURRENCYFMT;

Members

NumDigits

Specifies the number of fractional digits. This is equivalent to the locale information specified by the LCTYPE constant value LOCALE_IDIGITS.

LeadingZero

Specifies whether to use leading zeroes in decimal fields. This is equivalent to the locale information specified by the LCTYPE constant value LOCALE_ILZERO.

Grouping

Specifies the size of each group of digits to the left of the decimal. Values in the range 0 – 9 are valid.

lpDecimalSep

Pointer to a null-terminated decimal separator string.

lpThousandSep

Pointer to a null-terminated thousand separator string.

NegativeOrder

Specifies the negative currency mode. This is equivalent to the locale information specified by the LCTYPE constant value LOCALE_INEGCURR.

PositiveOrder

Specifies the positive currency mode. This is equivalent to the locale information specified by the LCTYPE constant value LOCALE_ICURRENCY.

lpCurrencySymbol

Pointer to a null-terminated currency symbol string.

Remarks

For more information about the LCTYPE constants, see LCTYPE Constants.

See Also

GetCurrencyFormat