This structure is used by the SendInput function to synthesize keystrokes, stylus and mouse motions, and button clicks.
At a Glance
Header file: | Winuser.h |
Windows CE versions: | 2.0 and later |
Syntax
typedef struct tagINPUT {
DWORD type;
union
{
MOUSEINPUT mi;
KEYBDINPUT ki;
HARDWAREINPUT hi;
};
} INPUT, *PINPUT, FAR* LPINPUT;
Members
type
Indicates the type of device information this structure carries. It is one of the following values:
Value | Description |
INPUT_HARDWARE | The hi union member is valid. |
INPUT_KEYBOARD | The ki union member is valid. |
INPUT_MOUSE | The mi union member is valid. |
mi
MOUSEINPUT structure that contains information about simulated mouse input.
ki
KEYBDINPUT structure that contains information about simulated keyboard input.
hi
HARDWAREINPUT structure that contains information about a simulated input device message.
Remarks
Windows CE does not support the INPUT_HARDWARE value in the type member.
This structure is used with the SendInput sample application.
This structure contains information identical to that used in the parameter list for a call to the keybd_event, mouse_event, or hardware_event functions.
See Also