OUTPUT_DEBUG_STRING_INFO

This structure contains the address, format, and length, in bytes, of a debugging string.

At a Glance

Header file: Winbase.h
Windows CE versions: 2.0 and later

Syntax

typedef struct _OUTPUT_DEBUG_STRING_INFO {
LPSTR
lpDebugStringData;
WORD
fUnicode;
WORD
nDebugStringLength;
} OUTPUT_DEBUG_STRING_INFO;

Members

lpDebugStringData

Pointer to the debugging string in the calling process’s address space. The debugger can use the ReadProcessMemory function to retrieve the value of the string.

fUnicode

Specifies the format of the debugging string. If this member is zero, the debugging string is 8-bit ASCII; if it is nonzero, the string is 16-bit Unicode.

nDebugStringLength

Specifies the length, in bytes, of the debugging string. The length includes the string’s terminating null character.

See Also

DEBUG_EVENT, ReadProcessMemory