This structure contains the address, format, and length, in bytes, of a debugging string.
At a Glance
Header file: | Winbase.h |
Windows CE versions: | 2.0 and later |
Syntax
typedef struct _OUTPUT_DEBUG_STRING_INFO {
LPSTR lpDebugStringData;
WORD fUnicode;
WORD nDebugStringLength;
} OUTPUT_DEBUG_STRING_INFO;
Members
lpDebugStringData
Pointer to the debugging string in the calling process’s address space. The debugger can use the ReadProcessMemory function to retrieve the value of the string.
fUnicode
Specifies the format of the debugging string. If this member is zero, the debugging string is 8-bit ASCII; if it is nonzero, the string is 16-bit Unicode.
nDebugStringLength
Specifies the length, in bytes, of the debugging string. The length includes the string’s terminating null character.
See Also