This function loads a cursor resource.
At a Glance
Header file: | Winuser.h |
Windows CE versions: | 1.0 and later |
Syntax
HCURSOR LoadCursor ( HINSTANCE hInstance,
LPCTSTR lpCursorName);
Parameters
hInstance
[in] Handle to an instance of the module whose executable file contains the cursor to be loaded.
lpCursorName
[in] Long pointer to a null-terminated string that contains the name of the cursor resource to be loaded. Alternatively, this parameter can consist of the resource identifier in the low-order word and zero in the high-order word. The MAKEINTRESOURCE macro can also be used to create this value.
To use one of the Win32 predefined cursors, the application must set the hInstance parameter to NULL and the lpCursorName parameter to one the values shown in the following table.
Value | Description |
IDC_APPSTARTING | Standard arrow and small hourglass |
IDC_ARROW | Standard arrow |
IDC_CROSS | Crosshair |
IDC_HAND | Hand |
IDC_HELP | Arrow and question mark |
IDC_ICON | Obsolete |
IDC_NO | Slashed circle |
IDC_SIZE | Obsolete; use IDC_SIZEALL |
IDC_SIZEALL | Four-pointed arrow pointing north, south, east, and west |
IDC_SIZENESW | Double-pointed arrow pointing northeast and southwest |
IDC_SIZENS | Double-pointed arrow pointing north and south |
IDC_SIZENWSE | Double-pointed arrow pointing northwest and southeast |
IDC_SIZEWE | Double-pointed arrow pointing west and east |
IDC_UPARROW | Vertical arrow |
IDC_WAIT | Hourglass |
Return Values
The handle to the newly loaded cursor indicates success. NULL indicates failure. To get extended error information, call GetLastError.
Remarks
The LoadCursor function loads the cursor resource only if it has not been loaded; otherwise, it retrieves the handle to the existing resource. This function returns a valid cursor handle only if the lpCursorName parameter points to a cursor resource. If lpCursorName points to any type of resource other than a cursor (such as an icon), the return value is not NULL, even though it is not a valid cursor handle.
The LoadCursor function searches the cursor resource most appropriate for the cursor for the current display device. The cursor resource can be a color or monochrome bitmap.
Use the cursor component when targeting a platform that does not support mouse cursors. The only cursor this component supports is the wait cursor (IDC_WAIT). Use the LoadCursor function in conjunction with the SetCursor function to set the wait cursor.
SetCursor(LoadCursor(NULL, IDC_WAIT));
Use the mcursor component when targeting a platform that does support mouse cursors. This component supports the LoadCursor function the same way Windows desktop platforms do, except that it only supports monochrome cursors. Windows CE does not support color cursors. An attempt to load a color cursor will have unpredictable results.
See Also