This function sends the specified message to the given window. If the window was created by the calling thread, SendNotifyMessage calls the window procedure for the window and does not return until the window procedure has processed the message. If the window was created by a different thread, SendNotifyMessage passes the message to the window procedure and returns immediately; it does not wait for the window procedure to finish processing the message.
At a Glance
Header file: | Winuser.h |
Windows CE versions: | 1.0 and later |
Syntax
BOOL SendNotifyMessage(HWND hwnd, UINT uMsg, WPARAM wParam, LPARAM lParam);
Parameters
hWnd
[in] Handle to the window whose window procedure will receive the message. If this parameter is HWND_BROADCAST, the message is sent to all top-level windows in the system, including disabled or invisible unowned windows, overlapped windows, and pop-up windows; but the message is not sent to child windows.
Msg
[in] Specifies the message to be sent.
wParam
[in] Specifies additional message-specific information.
lParam
[in] Specifies additional message-specific information.
Return Values
Nonzero indicates success. Zero indicates failure. To get extended error information, call GetLastError.
Remarks
If you send a message in the range below WM_USER to the asynchronous message functions (PostMessage, SendNotifyMessage, and SendMessageCallback), its message parameters can not include pointers. Otherwise, the operation will fail. The functions will return before the receiving thread has had a chance to process the message and the sender will free the memory before it is used.
Applications that need to communicate using HWND_BROADCAST should use the RegisterWindowMessage function to obtain a unique message for inter-application communication.
See Also