SendInput

This function synthesizes keystrokes, stylus and mouse motions, and button clicks.

At a Glance

Header file: Winuser.h
Windows CE versions: 2.0 and later

Syntax

UINT SendInput(UINT nInputs, LPINPUT pInputs, int cbSize);

Parameters

nInputs

Specifies how many structures pInputs points to.

pInputs

Pointer to an array of INPUT structures. Each structure represents an event to be inserted into the keyboard or mouse input stream.

cbSize

Specifies the size of an INPUT structure. If cbSize is not the size of an INPUT structure, the function will fail.

Return Values

The number of events that the function inserted into the keyboard or mouse input stream indicates success. To get extended error information, call GetLastError.

Windows CE Remarks

Windows CE does not support the INPUT_HARDWARE value in the type field of the INPUT structure referred to by the pInputs parameter.

Remarks

The SendInput function inserts the events in the INPUT structures serially into the keyboard or mouse input stream. These events aren’t interspersed with other keyboard or mouse input events inserted either by the user (with the keyboard or mouse) or by calls to keybd_event, mouse_event, or other calls to SendInput.

See Also

INPUT, keybd_event