This structure contains information that an application uses to paint the client area of a window owned by that application.
At a Glance
Header file: | Winuser.h |
Windows CE versions: | 1.0 and later |
Syntax
typedef struct tagPAINTSTRUCT {
HDC hdc;
BOOL fErase;
RECT rcPaint;
BOOL fRestore;
BOOL fIncUpdate;
BYTE rgbReserved[32];
} PAINTSTRUCT;
Members
hdc
Handle to the display DC to be used for painting.
fErase
Boolean that specifies whether the background must be erased. This value is nonzero if the application should erase the background. The application is responsible for erasing the background if a window class is created without a background brush. For more information about backgrounds, see the description of the hbrBackground member of the WNDCLASS structure.
rcPaint
Specifies a RECT structure that specifies the upper left and lower right corners of the rectangle in which the painting is requested.
fRestore
Reserved; used internally by the system.
fIncUpdate
Reserved; used internally by the system.
rgbReserved
Reserved; used internally by the system.
See Also