The first step in creating your own IrFramer is to establish a build environment. In order to build binary files that are comparable with the current shipping versions, you will need to use the same tools that were used to build the shipping versions. The build environment includes a C Compiler, Assembler, Linker, include files and libraries - all of the tools necessary to build executable modules from the sample source code provided in this DDK.
If you install both the Win32 SDK and Windows 95 DDK on your development system, then you will have all the header files and libraries you need. You also have to install a set of compilers and an assembler.
Follow this sequence of steps in establishing your build environment: