typedef struct {
byte msExist; // TRUE if mouse exists, FALSE otherwise
byte msRelative; // see below
word msNumButtons; // number of buttons on mouse
word msRate; // see below
word msXThreshold; // horizontal threshold before acceleration
word msYThreshold; // vertical threshold before acceleration
word msXRes; // horizontal resolution
word msYRes; // vertical resolution
} MOUSEINFO;
Contains information about the mouse, such as the type of coordinates and the number of buttons.