| Platform SDK: Windows Sockets |
// DECnet uses object names & numbers instead of ports
struct sockaddr_dn {
unsigned short sdn_family; // AF_DECnet
unsigned char sdn_flags; // Reserved - set to zero
unsigned char sdn_objnum; // DECnet object number
unsigned short sdn_objnamel; // DECnet object name length
unsigned char sdn_objname[DN_MAXOBJL]; // DECnet object name
struct dn_naddr sdn_add; // DECnet address
};