Platform SDK: Windows Sockets |
struct calldata_dn { struct optdata_dn { unsigned short opt_status; unsigned short opt_optl; unsigned char opt_data[DN_MAXOPTL]; }; struct accessdata_dn { unsigned short acc_accl; unsigned char acc_acc[DN_MAXACCL]; unsigned short acc_passl; unsigned char acc_pass[DN_MAXACCL]; unsigned short acc_userl; unsigned char acc_user[DN_MAXACCL]; } };