| Platform SDK: Windows Sockets |
struct calldata_dn {
struct optdata_dn {
unsigned short opt_status;
unsigned short opt_optl;
unsigned char opt_data[DN_MAXOPTL];
};
struct accessdata_dn {
unsigned short acc_accl;
unsigned char acc_acc[DN_MAXACCL];
unsigned short acc_passl;
unsigned char acc_pass[DN_MAXACCL];
unsigned short acc_userl;
unsigned char acc_user[DN_MAXACCL];
}
};