Platform SDK: Windows Sockets

DECnet Node Entity

struct nodeent_f {
  char FAR *n_name;              // pointer to name of DECnet node 
  unsigned short n_addrtype;     // address type   
  unsigned short n_length;       // address length
  unsigned char FAR *n_addr;     // pointer to DECnet address
  unsigned char FAR *n_params; 
  unsigned char  n_reserved[16]; // Reserved
};