Platform SDK: Windows Sockets

IPX_SPXCONNSTATUS_DATA

The IPX_SPXCONNSTATUS_DATA structure provides information about a connected SPX socket. Used in conjunction with getsockopt function calls that specify IPX_SPXGETCONNECTIONSTATUS in the optname parameter. All numbers in IPX_SPXCONNSTATUS_DATA are in Novell (high-low) order.

typedef struct _IPX_SPXCONNSTATUS_DATA {
    UCHAR  ConnectionState;
    UCHAR  WatchDogActive;
    USHORT LocalConnectionId;
    USHORT RemoteConnectionId;
    USHORT LocalSequenceNumber;
    USHORT LocalAckNumber;
    USHORT LocalAllocNumber;
    USHORT RemoteAckNumber;
    USHORT RemoteAllocNumber;
    USHORT LocalSocket;
    UCHAR  ImmediateAddress[6];
    UCHAR  RemoteNetwork[4];
    UCHAR  RemoteNode[6];
    USHORT RemoteSocket;
    USHORT RetransmissionCount;
    USHORT EstimatedRoundTripDelay; /* In milliseconds */
    USHORT RetransmittedPackets;
    USHORT SuppressedPacket;
} IPX_SPXCONNSTATUS_DATA, *PIPX_SPXCONNSTATUS_DATA;

Members

ConnectionState
Specifies the connection state.
WatchDogActive
Specifies whether watch dog capabilities are active.
LocalConnectionId
Specifies the local connection ID.
RemoteConnectionId
Specifies the remote connection ID.
LocalSequenceNumber
Specifies the local sequence number.
LocalAckNumber
Specifies the local acknowledgment (ACK) number.
LocalAllocNumber
Specifies the local allocation number.
RemoteAckNumber
Specifies the remote acknowledgment (ACK) number.
RemoteAllocNumber
Specifies the remote allocation number.
LocalSocket
Specifies the local socket.
ImmediateAddress
Specifies the IPX address to which the local computer is attached.
RemoteNetwork
Specifies the network to which the remote host is attached.
RemoteNode
Specifies the remote node.
RemoteSocket
Specifies the remote socket.
RetransmissionCount
Specifies the number of retransmissions.
EstimatedRoundTripDelay
Specifies the estimated round trip–time delay for a given packet.
RetransmittedPackets
Specifies the number of retransmitted packets on the socket.
SuppressedPacket
Specifies the number of suppressed packets on the socket.

Requirements

  Version: Requires Windows Sockets 2.0.
  Header: Declared in Wsnwlink.h.

See Also

getsockopt