| Platform SDK: Windows Sockets |
struct accessdata_dn {
unsigned short acc_accl; // account length
unsigned char acc_acc[DN_MAXACCL]; // account string
unsigned short acc_passl; // password length
unsigned char acc_pass[DN_MAXACCL]; // password string
unsigned short acc_userl; // user length
unsigned char acc_user[DN_MAXACCL]; // user string
};