Platform SDK: Windows User Interface

RESDIR

The RESDIR structure contains information about an individual icon or cursor component in a resource group. There is one RESDIR structure for each group component. The structure definition provided here is for explanation only; it is not present in any standard header file.

typedef struct tagRESDIR { 
    union { 
        ICONRESDIR   Icon; 
        CURSORDIR    Cursor; 
    } ResInfo; 
    WORD    Planes; 
    WORD    BitCount; 
    DWORD   BytesInRes; 
    WORD  IconCursorId; 
} RESDIR; 

Members

Icon
Specifies an ICONRESDIR structure that contains the width, height, and color count of the indicated icon.
Cursor
Specifies a CURSORDIR structure that contains the width and height of the indicated cursor.
Planes
Specifies the number of color planes in the icon or cursor bitmap.
BitCount
Specifies the number of bits per pixel in the icon or cursor bitmap.
BytesInRes
Specifies the size of the resource, in bytes.
IconCursorId
Specifies the icon or cursor with a unique ordinal identifier.

Remarks

One or more RESDIR structures immediately follow the NEWHEADER structure in the .res file. The ResCount member of the NEWHEADER structure specifies the number of RESDIR structures. Note that the RESDIR structure consists of either an ICONRESDIR structure or a CURSORDIR structure followed by the Planes, BitCount, BytesInRes and IconCursorId members. If the RESDIR structure contains information about a cursor, the first two WORDS the resource compiler writes to the RT_CURSOR resource are the xHotSpot and yHotSpot members of the LOCALHEADER structure.

Requirements

  Windows NT/2000: Requires Windows NT 3.1 or later.
  Windows 95/98: Requires Windows 95 or later.

See Also

Resources Overview, Resource Structures, CURSORDIR, ICONRESDIR, LOCALHEADER, NEWHEADER