Platform SDK: Windows Networking |
The DISCDLGSTRUCT structure is used in the WNetDisconnectDialog1 function. The structure contains required information for the disconnect attempt.
typedef struct _DISCDLGSTRUCT{ DWORD cbStructure; HWND hwndOwner; LPTSTR lpLocalName; LPTSTR lpRemoteName; DWORD dwFlags; } DISCDLGSTRUCT, *LPDISCDLGSTRUCT;
Value | Meaning |
---|---|
DISC_UPDATE_PROFILE | If this value is set, the specified connection is no longer a persistent one (automatically restored every time the user logs on). This flag is valid only if the lpLocalName member specifies a local device. |
DISC_NO_FORCE | If this value is not set, the system applies force when attempting to disconnect from the network resource.
This situation typically occurs when the user has files open over the connection. This value means that the user will be informed if there are open files on the connection, and asked if he or she still wants to disconnect. If the user wants to proceed, the disconnect procedure re-attempts with additional force. |
Windows NT/2000: Requires Windows NT 4.0 or later.
Windows 95/98: Requires Windows 95 or later.
Header: Declared in Winnetwk.h.
Unicode: Declared as Unicode and ANSI structures.
Windows Networking (WNet) Overview, Windows Networking Structures, WNetDisconnectDialog1