Legal Information
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DirectX Software Development Kit
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DirectX Graphics
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Direct3D 9
Converting to Direct3D 9
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Programming Guide
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Graphics Tools
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Tutorials and Samples
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Reference
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Direct3D Reference
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D3DX Reference
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HLSL Shader Reference
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Effect Reference
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Asm Shader Reference
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DXUT Reference
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Functions
DXUTCreateDevice
DXUTCreateDeviceFromSettings
DXUTCreateWindow
DXUTFindValidDeviceSettings
DXUTGetBackBufferSurfaceDesc
DXUTGetD3DDevice
DXUTGetD3DObject
DXUTGetDeviceCaps
DXUTGetDeviceSettings
DXUTGetDeviceStats
DXUTGetElapsedTime
DXUTGetExitCode
DXUTGetFPS
DXUTGetFrameStats
DXUTGetHINSTANCE
DXUTGetHWND
DXUTGetHWNDDeviceFullScreen
DXUTGetHWNDDeviceWindowed
DXUTGetHWNDFocus
DXUTGetPresentParameters
DXUTGetShowMsgBoxOnError
DXUTGetTime
DXUTGetWindowClientRect
DXUTGetWindowTitle
DXUTInit
DXUTIsKeyDown
DXUTIsMouseButtonDown
DXUTIsRenderingPaused
DXUTIsTimePaused
DXUTIsWindowed
DXUTKillTimer
DXUTMainLoop
DXUTPause
DXUTRender3DEnvironment
DXUTResetFrameworkState
DXUTSetCallbackDeviceChanging
DXUTSetCallbackDeviceCreated
DXUTSetCallbackDeviceDestroyed
DXUTSetCallbackDeviceLost
DXUTSetCallbackDeviceReset
DXUTSetCallbackFrameMove
DXUTSetCallbackFrameRender
DXUTSetCallbackKeyboard
DXUTSetCallbackMouse
DXUTSetCallbackMsgProc
DXUTSetConstantFrameTime
DXUTSetCursorSettings
DXUTSetDevice
DXUTSetMultimonSettings
DXUTSetTimer
DXUTSetWindow
DXUTShutdown
DXUTStaticWndProc
DXUTToggleFullscreen
DXUTToggleREF
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Callback Functions
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Structures
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Enumerations
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Constants
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X File Reference
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X File Reference (Legacy)
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DDS File Reference
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DirectX Input
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DirectX Audio
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DirectX SDK Technical Articles
Glossary
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DirectX SDK
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DirectMusic
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DirectPlay