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    • ▼Direct3D 9
      • Converting to Direct3D 9
      • ▶Programming Guide
      • ▶Graphics Tools
      • ▶Tutorials and Samples
      • ▼Reference
        • ▶Direct3D Reference
        • ▶D3DX Reference
        • ▶HLSL Shader Reference
        • ▶Effect Reference
        • ▶Asm Shader Reference
        • ▼DXUT Reference
          • ▶Functions
          • ▼Callback Functions
            • LPDXUTCALLBACKDEVICECREATED
            • LPDXUTCALLBACKDEVICEDESTROYED
            • LPDXUTCALLBACKDEVICELOST
            • LPDXUTCALLBACKDEVICERESET
            • LPDXUTCALLBACKFRAMEMOVE
            • LPDXUTCALLBACKFRAMERENDER
            • LPDXUTCALLBACKISDEVICEACCEPTABLE
            • LPDXUTCALLBACKKEYBOARD
            • LPDXUTCALLBACKMODIFYDEVICESETTINGS
            • LPDXUTCALLBACKMOUSE
            • LPDXUTCALLBACKMSGPROC
            • LPDXUTCALLBACKTIMER
          • ▶Structures
          • ▶Enumerations
          • ▶Constants
        • ▶X File Reference
        • ▶X File Reference (Legacy)
        • ▶DDS File Reference
  • ▶DirectX Input
  • ▶DirectX Audio
  • ▶DirectX SDK Technical Articles
  • Glossary
  • ▶DirectX SDK
  • ▶DirectMusic
  • ▶DirectPlay