Legal Information
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DirectX Software Development Kit
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DirectX Graphics
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DirectX Input
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DirectX Audio
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DirectX SDK Technical Articles
Glossary
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DirectX SDK
Legal Information
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Introducing DirectX 9.0
Tips and Tricks Using Managed Code
What's New in DirectX 9.0 for Managed Code
What Is Managed Code?
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Direct3D Graphics
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How Do I ...?
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Namespaces
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Microsoft.DirectX.AudioVideoPlayback
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Microsoft.DirectX.Diagnostics
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Microsoft.DirectX.Direct3D
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Classes
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Enumerations
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Structures
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AdapterDetails
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AddressCaps
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AnimationRootFrame
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AttributeRange
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AttributeWeights
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BandwidthTimings
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BehaviorFlags
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BlendCaps
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BoneCombination
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BoneInfluences
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Box
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CacheUtilization
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CallbackData
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Caps
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ClipStatus
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ColorValue
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ComparisonCaps
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ConstantDescription
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ConstantTableDescription
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CubeTextureRequirements
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CursorCaps
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DeclarationTypeCaps
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DegenerateItems
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DeviceCaps
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DeviceCreationParameters
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DisplacementParameter
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DisplayMode
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DriverCaps
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EffectDefault
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EffectDescription
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EffectInstance
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EventDescription
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ExtendedMaterial
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FilterCaps
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FontDescription
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FormatList
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FragmentDescription
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FunctionDescription
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GammaRamp
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GlyphMetricsFloat
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ImageInformation
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IndexBufferDescription
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InterfaceTimings
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IntersectInformation
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KeyCallback
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KeyQuaternion
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KeyVector3
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LineCaps
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LinePattern
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LockedBox
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Macro
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Material
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MeshData
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MeshOptions
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MiscCaps
MyD3DXAllocateHierarchy
MyD3DXAnimationCallback
MyD3DXFrame
MyD3DXIncludeClass
MyD3DXLoadUserData
MyD3DXMeshContainer
MyD3DXSaveUserData
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PaletteEntry
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ParameterDescription
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PassDescription
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PatchInformation
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PipelineTimings
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PixelShaderCaps
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PositionColored
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PositionColoredTextured
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PositionNormal
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PositionNormalColored
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PositionNormalTextured
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PositionOnly
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PositionTextured
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PropertyDescription
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PrtSplitMeshClusterData
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PrtSplitMeshVertexData
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RasterCaps
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Methods
ToString
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Properties
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RasterStatus
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RectanglePatchInformation
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RenderToEnvironmentDescription
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RenderToSurfaceDescription
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ResourceManager
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ResourceStats
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ScaleRotateTranslate
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Semantic
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ShadeCaps
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ShaderConstantInformation
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ShaderConstantTable
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ShaderDebugInformation
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ShaderFileInformation
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ShaderInstructionInformation
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ShaderStructMemberInformation
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ShaderTypeInformation
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ShaderVariableInformation
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ShaderWriteInformation
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SkinMesh
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SphericalHarmonicMaterial
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StageTimings
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StencilCaps
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SurfaceDescription
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TechniqueDescription
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TextureCaps
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TextureOperationCaps
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TextureRequirements
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TrackDescription
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Transformed
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TransformedColored
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TransformedColoredTextured
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TransformedTextured
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TrianglePatchInformation
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UVAtlasOutput
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ValidateDeviceParams
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VertexBufferDescription
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VertexCache
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VertexElement
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VertexFormatCaps
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VertexProcessingCaps
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VertexShaderCaps
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VertexStats
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Viewport
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VolumeDescription
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VolumeTextureRequirements
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WeldEpsilons
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Delegates
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Microsoft.DirectX.DirectDraw
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Microsoft.DirectX.DirectInput
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Microsoft.DirectX.DirectPlay.Lobby
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Microsoft.DirectX.DirectPlay.Voice
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Microsoft.DirectX.DirectPlay
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Microsoft.DirectX.DirectSound
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Microsoft.DirectX.PrivateImplementationDetails
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Microsoft.DirectX.Security.Permissions
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Microsoft.DirectX.Security
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Microsoft.DirectX
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DirectMusic
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DirectPlay